More of a check-in than a report, really.
My multi, Ketchup Monger, reached level 97. Which is strange, because I still feel that at level 97 the character is just as fragile as it was at level 40. My mainstat is just under 9k, my offstats are about 6k. I’m also the 60th strongest, and 120ish th most powerful in the kingdom. I feel that I might have been able to do better if I used more equalizer potions. I was gaining about a level a day for the past month. I’m not sure if I want to continue powerleveling to 100 or do slimetube or just go back to farming isotopes. Moon stats are very lackluster compared to crimbo stats – I estimate that it’ll take about 10 days to gain a level with an “epic” diet, and longer on the crap that I eat. I should note that there is nothing that I’m able to do now that I couldn’t do at level 40.
I have also been spending time with a multi looking at the rates for pickpocket only items. I’ve been doing this for a month now, and have amassed a pile of junk which I sold for a small pile of meat. I mention this because I am surprised at what people pay for things that I don’t need or use. The rate data is going along just fine, except I am losing enthusiasm for the project. If it wasn’t 90% automated, I’m sure that I would have quit already. I mostly stayed away from the seasonal content with this multi.
On my main, DeadNed, I have been farming the everloving crapitty crap out of crimbo. Between this and the haunted house stuff, I’m doing okay with this virtual currency. I (apparently) didn’t do quite as well as a few other players who boasted of 3500 MPA (at 400 adventures, this is a profit of 1.2 million meat per day). However, considering that I have my eye on a hockey stick, which is sitting at a cool 230 million meat in the mall, it would take nearly 200 days (~6.6 months) of that level of farming to earn a stick. with a more normal MPA of 1k, it would take … well, at least 3.5 times as long.
I decided to do a little investing this year as well. I have a hunch that Finance guides and Kumquartz suckers are going to be going up in price. I’m fairly certain that other people think so too, but we’ll have to see how it plays out. I also made 700k flipping items this crimbo, which I feel to be quite good.
My next big project is to get a sub 500 turn run without breaking the bank. I have a crazy idea to replace spookyraven powerleveling with moon powerleveling. The log from my last run showed that I spent 63 turns with 34 non-combats, but the stupid log doesn’t show how many clovers I burnt though. 15? I don’t know. It does show that I needed 8k worth of powerleveling the moon can be the most efficient place to level. I’d also like to fight fewer copied ascii art. With -25% combat in the bathroom, a clover is only saving a turn (but reduces swing), so fighting a ghoul swarm or modern zombie will save 2-3 turns, which is a better return. I mean, spend a turn to get 1.5 clovers, then spend another turn using the clover, and I may as well have just spent those two turns powerleveling.
The run structure is going to be radically different, rather than running out of thing to do an going “oh, shit, i better level up”, I’m post night capping with a yellow drunki bear on day 1, then powerleveling on the moon for X turns before the buff wears off. Which means I need to do a lot of shit on day 1, and on fewer turns too. I still need to hit level 8 on day 1 to do mining, and I also need a transponder to drop on day 1 as well, possibly 2. I need the island open, but I don’t think I need pirates unlocked. Tome summons are going to be equally funny, since I expect to be summoning as many cold filtered waters as I can get in.
If it goes as expected, I think I can cut about 35 turns off my run